//
//  Team.h
//  Fangmm
//
//  Created by ChaoZhou on 16/3/11.
//  Copyright © 2016年 com.fangmm. All rights reserved.
//

#import <Foundation/Foundation.h>

@interface Team : NSObject
@property(nonatomic,assign)BOOL    houseCheck;
@property(nonatomic,assign)int     houseArea;
@property(nonatomic,assign)int     houseHallNum;
@property(nonatomic,assign)int     houseRent;
@property(nonatomic,assign)int     houseRoomNum;
@property(nonatomic,assign)int     houseSingRentFloor;
@property(nonatomic,assign)int     houseToiletNum;
@property(nonatomic,assign)int     applyNum;
@property(nonatomic,copy)NSString *createTime;
@property(nonatomic,copy)NSString *expireTime;
@property(nonatomic,copy)NSString *houseCommunity;
@property(nonatomic,copy)NSString *houseCover;
@property(nonatomic,copy)NSString *houseId;
@property(nonatomic,copy)NSString *houseRegion;
@property(nonatomic,copy)NSString *houseSeemode;
@property(nonatomic,copy)NSString *leaderId;
@property(nonatomic,copy)NSString *leaderAvatar;
@property(nonatomic,copy)NSString *status;
@property(nonatomic,copy)NSString *teamId;
@property(nonatomic,retain)NSArray  *seats;
@property(nonatomic,retain)NSMutableArray  *seatArray;


-(instancetype)initWithDic:(NSDictionary*)dic;
@end
